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43,295 players on Rust servers right now 11,622 servers online 2,981 with players on 139 fresh wipes in the last three hours Maptest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Maptest

Offline Maptest is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,624, the top 62% of all ranked servers.
  • The current map has been up 21d 11h, since Thursday 8 October, 19:22 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,624ranktop 62%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Maptest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,624 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Maptest?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does Maptest wipe?

Maptest's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 21 days 11 hours.

Tags and categories

Where does Maptest appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Maptest fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Maptest?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Maptest publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Maptest?

Maptest is not online at the moment, having last been seen 21 days 10 hours ago.

What position does Maptest hold among Rust servers?

On player hours for the past seven days, Maptest sits at #13,624, inside the top 62% of ranked servers.

Rules and settings

Which settings and rules are in force on Maptest?

Nothing in the name of Maptest states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Maptest?

A procedural map of 4,000 with seed 1337, generated by the game, runs on Maptest. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server details

Where does Maptest sit geographically?

There is no region from Maptest. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.252.101.160:27006 is its address.

What version of Rust is running on Maptest?

Rust network protocol 2634 and build 167231 on Linux is what Maptest runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Maptest stay online, and is it up right now?

Maptest is currently offline, with its last appearance 21 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Maptest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.252.101.160:27006.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.