The count
Live coverage · Rust server
Mars Colony LOCAL DEVELOPMENT
Offline Mars Colony LOCAL DEVELOPMENT is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,790, the top 71% of all ranked servers.
- The current map has been up 18d 8h, since Saturday 10 October, 11:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mars Colony LOCAL DEVELOPMENT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,790 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Mars Colony LOCAL DEVELOPMENT wipe?
The record holds too few of Mars Colony LOCAL DEVELOPMENT's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Mars Colony LOCAL DEVELOPMENT show up in?
The Rust Live Stats lists that include Mars Colony LOCAL DEVELOPMENT are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Mars Colony LOCAL DEVELOPMENT carry?
These are the tags Mars Colony LOCAL DEVELOPMENT makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Mars Colony LOCAL DEVELOPMENT right now?
Mars Colony LOCAL DEVELOPMENT is not online at the moment, having last been seen 17 days 6 hours ago.
How does Mars Colony LOCAL DEVELOPMENT compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Mars Colony LOCAL DEVELOPMENT is #15,790, placing it in the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on Mars Colony LOCAL DEVELOPMENT?
Nothing in the name of Mars Colony LOCAL DEVELOPMENT states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Server facts
Which region is Mars Colony LOCAL DEVELOPMENT hosted in?
There is no region from Mars Colony LOCAL DEVELOPMENT. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.29.9.12:28115.
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
The setup on Mars Colony LOCAL DEVELOPMENT is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Mars Colony LOCAL DEVELOPMENT, and is it online at the moment?
At the time of this update, Mars Colony LOCAL DEVELOPMENT is down, last seen 17 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Mars Colony LOCAL DEVELOPMENT?
Enter client.connect 5.29.9.12:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.