The count
LiveLive coverage · Rust server
6966th
Key points
- 0 of 3 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,607, the top 25% of all ranked servers.
- The current map has been up 27d 2h, since Friday 2 October, 19:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 6966th
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,607 today
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 19:21 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:38 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at 6966th?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it.
When does 6966th wipe?
6966th's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does 6966th show up in?
These are the Rust Live Stats lists 6966th fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 6966th?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which 6966th publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is 6966th at the moment?
6966th is carrying 0 players at the moment, with 3 slots in total. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.
What position does 6966th hold among Rust servers?
Player hours over seven days put 6966th at #5,607, in the top 25% of all ranked servers.
Rules and settings
What rules does 6966th enforce, and which settings does it use?
Nothing in the name of 6966th states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 6966th?
6966th runs a game-generated procedural map: size 4,250, seed 67830. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is 6966th in?
No region is published by 6966th. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.39.17.60:25587.
Is performance on 6966th steady?
The average server fps was 87 over the last 48 hours; the lowest was 54. It supported up to 108,946 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,706 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is 6966th on?
The setup on 6966th is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is 6966th up now, and how steady is its uptime?
Right now 6966th is online. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to 6966th?
Enter client.connect 5.39.17.60:25587 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.