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35,842 players on Rust servers right now 11,691 servers online 2,916 with players on 97 fresh wipes in the last three hours Test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test server

Offline Test server is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 128 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,955, the top 71% of all ranked servers.
  • The current map has been up 40d 5h, since Friday 18 September, 21:50 UTC, on a biweekly schedule.
  • The next wipe is expected Friday 30 October at 21:50 UTC, in 1d 18h.
Join
biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 128 players

0/ 128players now 0% full
07-day averagepeak –
#16,955ranktop 71%
40d agolast wipebiweekly schedule
1d 18hnext wipeFri 30 Oct, 21:50 UTC

Players on Test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,955 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 18h

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 1d 18h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 18h
    Fri 30 Oct, 21:50 UTC
  2. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 18h
    Fri 13 Nov, 21:50 UTC
  4. 29d 18h
    Fri 27 Nov, 21:50 UTC
  5. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 43d 18h
    Fri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 16 hours in.

When does Test server wipe?

The prediction for Test server follows its tag, since the record holds too few wipes to confirm the schedule. Friday 30 October at 21:50 UTC is the date of its next wipe. 40 days 5 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.

Tags and categories

Which Rust Live Stats filters and lists does Test server show up in?

These are the Rust Live Stats lists Test server fits: Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What meaning do the tags on Test server carry?

gmrust (Game mode): Standard survival, in the Rust style; mp128 (Max players): 128 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Test server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Test server right now?

Test server reads offline at the moment; the last sighting was 31 days 4 hours ago.

Where does Test server sit in the server rankings?

On player hours for the past seven days, Test server sits at #16,955, inside the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on Test server?

Nothing in the name of Test server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test server?

A procedural map of 3,250 with seed 1049736, generated by the game, runs on Test server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Test server hosted in?

No region is published by Test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.42.223.38:28015.

What Rust version is Test server on?

The setup on Test server is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Test server up now, and how steady is its uptime?

As of now, Test server is offline; the last sighting was 31 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Test server?

Enter client.connect 5.42.223.38:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp128
Max players 128 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.