The count
Live coverage · Rust server
Test server
Offline Test server is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 128 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,955, the top 71% of all ranked servers.
- The current map has been up 40d 5h, since Friday 18 September, 21:50 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 21:50 UTC, in 1d 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,955 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 18h
from its schedule tag
Next wipe Friday 30 October, 21:50 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 18hFri 30 Oct, 21:50 UTC
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 15d 18hFri 13 Nov, 21:50 UTC
- 29d 18hFri 27 Nov, 21:50 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 43d 18hFri 11 Dec, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 18 September 2026, 21:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 16 hours in.
When does Test server wipe?
The prediction for Test server follows its tag, since the record holds too few wipes to confirm the schedule. Friday 30 October at 21:50 UTC is the date of its next wipe. 40 days 5 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Which Rust Live Stats filters and lists does Test server show up in?
These are the Rust Live Stats lists Test server fits: Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What meaning do the tags on Test server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp128 (Max players): 128 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Test server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Test server right now?
Test server reads offline at the moment; the last sighting was 31 days 4 hours ago.
Where does Test server sit in the server rankings?
On player hours for the past seven days, Test server sits at #16,955, inside the top 71% of ranked servers.
Settings and map
Which settings and rules are in force on Test server?
Nothing in the name of Test server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test server?
A procedural map of 3,250 with seed 1049736, generated by the game, runs on Test server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Test server hosted in?
No region is published by Test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.42.223.38:28015.
What Rust version is Test server on?
The setup on Test server is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test server up now, and how steady is its uptime?
As of now, Test server is offline; the last sighting was 31 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Test server?
Enter client.connect 5.42.223.38:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
