The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #14,887, the top 67% of all ranked servers.
- The current map has been up 20d 3h, since Wednesday 7 October, 17:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,887 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 7 October 2026, 17:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at ServerName?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.
When does ServerName wipe?
ServerName's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 3 hours have passed since this world was generated.
Lists and tags
Where does ServerName appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ServerName are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 19 days 15 hours ago.
What position does ServerName hold among Rust servers?
Ranked by seven-day player hours, ServerName is #14,887, placing it in the top 67% of ranked servers.
Map and rules
What rules does ServerName enforce, and which settings does it use?
No gather rate appears in the name ServerName. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on ServerName?
The map on ServerName is procedural, made by the game itself.
Server details
Where does ServerName sit geographically?
Nothing on ServerName states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 5.44.170.13:28015.
What version of Rust is running on ServerName?
ServerName operates on Windows with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is ServerName, and is it online at the moment?
ServerName is currently offline, with its last appearance 19 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to ServerName?
Enter client.connect 5.44.170.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.