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41,682 players on Rust servers right now 11,625 servers online 3,017 with players on 86 fresh wipes in the last three hours Skynet by C_Sky: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Skynet by C_Sky

Offline Skynet by C_Sky is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,319, the top 64% of all ranked servers.
  • The current map has been up 29d 0h, since Wednesday 30 September, 07:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#15,319ranktop 64%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Skynet by C_Sky

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,319 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
99 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Skynet by C_Sky wipe?

Skynet by C_Sky's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 29 days.

Lists and tags

Where does Skynet by C_Sky appear in Rust Live Stats lists and filters?

On Rust Live Stats, Skynet by C_Sky is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Skynet by C_Sky?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Skynet by C_Sky publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Skynet by C_Sky at the moment?

Skynet by C_Sky is not online at the moment, having last been seen 28 days 23 hours ago.

How does Skynet by C_Sky compare with other Rust servers in the rankings?

On player hours for the past seven days, Skynet by C_Sky sits at #15,319, inside the top 64% of ranked servers.

Map and rules

What settings and rules does Skynet by C_Sky run?

No gather rate appears in the name Skynet by C_Sky. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Skynet by C_Sky?

A procedural map, generated by the game, runs on Skynet by C_Sky.

Server details

Where does Skynet by C_Sky sit geographically?

Nothing on Skynet by C_Sky states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.62.101.90:11700 is its address.

What Rust version is Skynet by C_Sky on?

Rust network protocol 2633 and build 165217 on Windows is what Skynet by C_Sky runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Skynet by C_Sky stay online, and is it up right now?

As of now, Skynet by C_Sky is offline; the last sighting was 28 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Skynet by C_Sky?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.62.101.90:11700.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.