The count
Live coverage · Rust server
Skynet by C_Sky
Offline Skynet by C_Sky is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #15,319, the top 64% of all ranked servers.
- The current map has been up 29d 0h, since Wednesday 30 September, 07:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Skynet by C_Sky
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,319 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Skynet by C_Sky wipe?
Skynet by C_Sky's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 29 days.
Lists and tags
Where does Skynet by C_Sky appear in Rust Live Stats lists and filters?
On Rust Live Stats, Skynet by C_Sky is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Skynet by C_Sky?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Skynet by C_Sky publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Skynet by C_Sky at the moment?
Skynet by C_Sky is not online at the moment, having last been seen 28 days 23 hours ago.
How does Skynet by C_Sky compare with other Rust servers in the rankings?
On player hours for the past seven days, Skynet by C_Sky sits at #15,319, inside the top 64% of ranked servers.
Map and rules
What settings and rules does Skynet by C_Sky run?
No gather rate appears in the name Skynet by C_Sky. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Skynet by C_Sky?
A procedural map, generated by the game, runs on Skynet by C_Sky.
Server details
Where does Skynet by C_Sky sit geographically?
Nothing on Skynet by C_Sky states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 5.62.101.90:11700 is its address.
What Rust version is Skynet by C_Sky on?
Rust network protocol 2633 and build 165217 on Windows is what Skynet by C_Sky runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Skynet by C_Sky stay online, and is it up right now?
As of now, Skynet by C_Sky is offline; the last sighting was 28 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Skynet by C_Sky?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.62.101.90:11700.