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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 98 fresh wipes in the last three hours Industrial Frontier | Local Development: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Industrial Frontier | Local Development

Offline Industrial Frontier | Local Development is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #14,108, the top 63% of all ranked servers.
  • The current map has been up 7d 0h, since Wednesday 21 October, 17:42 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#14,108ranktop 63%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Industrial Frontier | Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,108 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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50 / 1000

Quick answers

from the figures on this page

Wiping

How often does Industrial Frontier | Local Development wipe, and at what times?

Industrial Frontier | Local Development's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days.

Tags and filters

Which Rust Live Stats filters and lists does Industrial Frontier | Local Development show up in?

On Rust Live Stats, Industrial Frontier | Local Development is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Industrial Frontier | Local Development carry?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Industrial Frontier | Local Development publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Industrial Frontier | Local Development right now?

Industrial Frontier | Local Development is not online at the moment, having last been seen 6 days 23 hours ago. Peak over the past week: 1. Average: 1 players.

Where does Industrial Frontier | Local Development sit in the server rankings?

Player hours over seven days put Industrial Frontier | Local Development at #14,108, in the top 63% of all ranked servers.

Rules and settings

What rules does Industrial Frontier | Local Development enforce, and which settings does it use?

The name Industrial Frontier | Local Development carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Industrial Frontier | Local Development?

The map on Industrial Frontier | Local Development is procedural, made by the game itself.

Server details

Which region is Industrial Frontier | Local Development hosted in?

No region is published by Industrial Frontier | Local Development. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 5.69.152.23:28015.

What version of Rust is running on Industrial Frontier | Local Development?

Rust network protocol 2634 and build 167781 on Windows is what Industrial Frontier | Local Development runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Industrial Frontier | Local Development stay online, and is it up right now?

At the time of this update, Industrial Frontier | Local Development is down, last seen 6 days 23 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 October 2026.

How to join

How do you get onto Industrial Frontier | Local Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.69.152.23:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.