The count
Live coverage · Rust server
MagicMaps Local Server
Offline MagicMaps Local Server is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,899, the top 60% of all ranked servers.
- The current map has been up 11d 4h, since Friday 16 October, 15:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MagicMaps Local Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,899 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does MagicMaps Local Server wipe, and at what times?
The record holds too few of MagicMaps Local Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 4 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does MagicMaps Local Server show up in?
On Rust Live Stats, MagicMaps Local Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on MagicMaps Local Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which MagicMaps Local Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is MagicMaps Local Server at the moment?
MagicMaps Local Server reads offline at the moment; the last sighting was 11 days 4 hours ago.
Where does MagicMaps Local Server sit in the server rankings?
Ranked by seven-day player hours, MagicMaps Local Server is #12,899, placing it in the top 60% of ranked servers.
Settings and map
What settings and rules does MagicMaps Local Server run?
Nothing in the name of MagicMaps Local Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
About the server
Where does MagicMaps Local Server sit geographically?
There is no region from MagicMaps Local Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.76.2.119:28015 is its address.
What version of Rust is running on MagicMaps Local Server?
Rust network protocol 2634 and build 167781 on Windows is what MagicMaps Local Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is MagicMaps Local Server, and is it online at the moment?
As of now, MagicMaps Local Server is offline; the last sighting was 11 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
Getting on
What is the way to connect to MagicMaps Local Server?
Enter client.connect 5.76.2.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.