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85,654 players on Rust servers right now 11,869 servers online 3,976 with players on 170 fresh wipes in the last three hours MagicMaps Local Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

MagicMaps Local Server

Offline MagicMaps Local Server is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,899, the top 60% of all ranked servers.
  • The current map has been up 11d 4h, since Friday 16 October, 15:27 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,899ranktop 60%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MagicMaps Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,899 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
152 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
152 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
52 / 1000

Quick answers

from the figures on this page

Wipe days

How often does MagicMaps Local Server wipe, and at what times?

The record holds too few of MagicMaps Local Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 4 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does MagicMaps Local Server show up in?

On Rust Live Stats, MagicMaps Local Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on MagicMaps Local Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which MagicMaps Local Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is MagicMaps Local Server at the moment?

MagicMaps Local Server reads offline at the moment; the last sighting was 11 days 4 hours ago.

Where does MagicMaps Local Server sit in the server rankings?

Ranked by seven-day player hours, MagicMaps Local Server is #12,899, placing it in the top 60% of ranked servers.

Settings and map

What settings and rules does MagicMaps Local Server run?

Nothing in the name of MagicMaps Local Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

About the server

Where does MagicMaps Local Server sit geographically?

There is no region from MagicMaps Local Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.76.2.119:28015 is its address.

What version of Rust is running on MagicMaps Local Server?

Rust network protocol 2634 and build 167781 on Windows is what MagicMaps Local Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MagicMaps Local Server, and is it online at the moment?

As of now, MagicMaps Local Server is offline; the last sighting was 11 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.

Getting on

What is the way to connect to MagicMaps Local Server?

Enter client.connect 5.76.2.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.