The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 1 of 15 players are on at the last check, 7% full.
- Over the last seven days it averages 0 players.
- It ranks #14,369, the top 65% of all ranked servers.
- The current map has been up 21d 6h, since Tuesday 6 October, 13:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,369 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Local Test Server wipe?
The record holds too few of Local Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 21 days 6 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Local Test Server show up in?
These are the Rust Live Stats lists Local Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Local Test Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Local Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Local Test Server?
Last seen 16 days 12 hours ago, Local Test Server is offline right now.
What position does Local Test Server hold among Rust servers?
Ranked by seven-day player hours, Local Test Server is #14,369, placing it in the top 65% of ranked servers.
Map and rules
Which settings and rules are in force on Local Test Server?
Nothing in the name of Local Test Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Local Test Server?
The map on Local Test Server is procedural, made by the game itself.
Server facts
What location is Local Test Server in?
Nothing on Local Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.76.77.152:28015 is its address.
What Rust version is Local Test Server on?
Local Test Server operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Local Test Server, and is it online at the moment?
At the time of this update, Local Test Server is down, last seen 16 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 11 October 2026.
Getting on
How do you get onto Local Test Server?
Enter client.connect 5.76.77.152:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.