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61,775 players on Rust servers right now 11,739 servers online 3,380 with players on 186 fresh wipes in the last three hours Chaos Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Chaos Test Server

Offline Chaos Test Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,358, the top 65% of all ranked servers.
  • The current map has been up 27d 12h, since Thursday 1 October, 23:23 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,358ranktop 65%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Chaos Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Chaos Test Server wipe, and at what times?

Chaos Test Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 12 hours have passed since this world was generated.

Tags and filters

Where does Chaos Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Chaos Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Chaos Test Server?

These are the tags Chaos Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Chaos Test Server at the moment?

Chaos Test Server is not online at the moment, having last been seen 8 days 9 hours ago.

Where does Chaos Test Server sit in the server rankings?

On player hours for the past seven days, Chaos Test Server sits at #14,358, inside the top 65% of ranked servers.

Rules and settings

What rules does Chaos Test Server enforce, and which settings does it use?

No gather rate appears in the name Chaos Test Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Chaos Test Server?

Chaos Test Server uses a procedural map, which the game generates.

About the server

What location is Chaos Test Server in?

Nothing on Chaos Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 5.80.21.176:28505.

What Rust version is Chaos Test Server on?

Chaos Test Server operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

Does Chaos Test Server stay online, and is it up right now?

As of now, Chaos Test Server is offline; the last sighting was 8 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Chaos Test Server?

Enter client.connect 5.80.21.176:28505 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.