The count
LiveLive coverage · Rust server
SteForceOne Part2
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,273, the top 69% of all ranked servers.
- The current map has been up 28d 12h, since Thursday 1 October, 17:56 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SteForceOne Part2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,273 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 12h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:56 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SteForceOne Part2?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
When does SteForceOne Part2 wipe?
Nothing wipes SteForceOne Part2 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 12 hours.
Tags and categories
Which Rust Live Stats filters and lists does SteForceOne Part2 show up in?
These are the Rust Live Stats lists SteForceOne Part2 fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for SteForceOne Part2 signify?
These are the tags SteForceOne Part2 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on SteForceOne Part2 right now?
Live now: 0 players on SteForceOne Part2, out of 50 slots. Across the past week the average was 0 players.
What position does SteForceOne Part2 hold among Rust servers?
On player hours for the past seven days, SteForceOne Part2 sits at #15,273, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on SteForceOne Part2?
Nothing in the name of SteForceOne Part2 states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on SteForceOne Part2?
A procedural map of 4,250 with seed 1855566903, generated by the game, runs on SteForceOne Part2. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is SteForceOne Part2 in?
Nothing on SteForceOne Part2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.83.165.189:25000 is its address.
What is performance like on SteForceOne Part2?
Server fps averaged 10 over the last 48 hours, with a low of 10. Entity count reached 100,957: buildings, deployables and the rest of the world. Up to 3,098 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on SteForceOne Part2?
SteForceOne Part2 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does SteForceOne Part2 stay online, and is it up right now?
At the time of this update, SteForceOne Part2 is live. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto SteForceOne Part2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.83.165.189:25000.
