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43,295 players on Rust servers right now 11,622 servers online 2,981 with players on 139 fresh wipes in the last three hours SteForceOne Part2: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

SteForceOne Part2

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,273, the top 69% of all ranked servers.
  • The current map has been up 28d 12h, since Thursday 1 October, 17:56 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 12h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,273ranktop 69%
28d agolast wipeno schedule published
6d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on SteForceOne Part2

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

02.557.51007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,273 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SteForceOne Part2?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does SteForceOne Part2 wipe?

Nothing wipes SteForceOne Part2 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 12 hours.

Tags and categories

Which Rust Live Stats filters and lists does SteForceOne Part2 show up in?

These are the Rust Live Stats lists SteForceOne Part2 fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for SteForceOne Part2 signify?

These are the tags SteForceOne Part2 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on SteForceOne Part2 right now?

Live now: 0 players on SteForceOne Part2, out of 50 slots. Across the past week the average was 0 players.

What position does SteForceOne Part2 hold among Rust servers?

On player hours for the past seven days, SteForceOne Part2 sits at #15,273, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on SteForceOne Part2?

Nothing in the name of SteForceOne Part2 states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on SteForceOne Part2?

A procedural map of 4,250 with seed 1855566903, generated by the game, runs on SteForceOne Part2. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is SteForceOne Part2 in?

Nothing on SteForceOne Part2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 5.83.165.189:25000 is its address.

What is performance like on SteForceOne Part2?

Server fps averaged 10 over the last 48 hours, with a low of 10. Entity count reached 100,957: buildings, deployables and the rest of the world. Up to 3,098 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on SteForceOne Part2?

SteForceOne Part2 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does SteForceOne Part2 stay online, and is it up right now?

At the time of this update, SteForceOne Part2 is live. Based on the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto SteForceOne Part2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.83.165.189:25000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.