The count
LiveLive coverage · Rust server
Duckie
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,440, the top 33% of all ranked servers.
- The current map has been up 6d 9h, since Wednesday 21 October, 15:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Duckie
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,440 today
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 15:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 14:33 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 15 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:53 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 10:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Duckie?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.
When does Duckie wipe?
Duckie wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 9 hours.
Tags and filters
Where does Duckie appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Duckie are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on Duckie carry?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Duckie publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Duckie right now?
Live now: 0 players on Duckie, out of 50 slots. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 10:00 UTC, at 1 players on average.
What position does Duckie hold among Rust servers?
On player hours for the past seven days, Duckie sits at #7,440, inside the top 33% of ranked servers.
Map and rules
What rules does Duckie enforce, and which settings does it use?
Nothing in the name of Duckie states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Duckie?
Size 4,000, seed 919098518: that is the procedural map the game generates for Duckie. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Duckie in?
No region is published by Duckie. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.83.165.79:11500.
What is performance like on Duckie?
Server fps averaged 12 over the last 48 hours, with a low of 10. It supported up to 93,880 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,336 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Duckie on?
The setup on Duckie is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Duckie stay online, and is it up right now?
Right now Duckie is online. About 5 days 5 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Duckie?
Enter client.connect 5.83.165.79:11500 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
