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32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours Skynet by C_Sky: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Skynet by C_Sky

Offline Skynet by C_Sky is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,839, the top 70% of all ranked servers.
  • The current map has been up 29d 16h, since Tuesday 29 September, 12:23 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,839ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Skynet by C_Sky

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,839 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

When does Skynet by C_Sky wipe?

Skynet by C_Sky's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 29 days 16 hours.

Lists and tags

Where does Skynet by C_Sky appear in Rust Live Stats lists and filters?

On Rust Live Stats, Skynet by C_Sky is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Skynet by C_Sky?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Skynet by C_Sky publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Skynet by C_Sky?

Last seen 28 days 21 hours ago, Skynet by C_Sky is offline right now.

Where does Skynet by C_Sky sit in the server rankings?

Ranked by seven-day player hours, Skynet by C_Sky is #16,839, placing it in the top 70% of ranked servers.

Map and rules

What rules does Skynet by C_Sky enforce, and which settings does it use?

The name Skynet by C_Sky carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Skynet by C_Sky?

A procedural map of 4,000 with seed 6738, generated by the game, runs on Skynet by C_Sky. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is Skynet by C_Sky in?

There is no region from Skynet by C_Sky. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 5.83.170.184:10400.

What version of Rust is running on Skynet by C_Sky?

The setup on Skynet by C_Sky is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Skynet by C_Sky up now, and how steady is its uptime?

At the time of this update, Skynet by C_Sky is down, last seen 28 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

How to join

What steps connect you to Skynet by C_Sky?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 5.83.170.184:10400. The server's website: https://discord.com/invite/XP7tEv2EPr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.