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53,611 players on Rust servers right now 11,695 servers online 3,212 with players on 134 fresh wipes in the last three hours Frenemy: 2 players (offline) Updated every five minutes

Live coverage · Rust server

Frenemy

Offline Frenemy is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 2 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,269, the top 54% of all ranked servers.
  • The current map has been up 26d 20h, since Friday 2 October, 13:58 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 500 players

2/ 500players now 0% full
07-day averagepeak –
#12,269ranktop 54%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Frenemy

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Frenemy?

Recent wipes on this server averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

When does Frenemy wipe?

The record holds too few of Frenemy's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 20 hours.

Tags and categories

Where does Frenemy appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Frenemy are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Frenemy?

These are the tags Frenemy makes public: gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Frenemy?

Frenemy is not online at the moment, having last been seen 26 days 18 hours ago.

What position does Frenemy hold among Rust servers?

Player hours over seven days put Frenemy at #12,269, in the top 54% of all ranked servers.

Settings and map

What rules does Frenemy enforce, and which settings does it use?

No gather rate appears in the name Frenemy. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Frenemy?

Frenemy uses a procedural map, which the game generates.

Server facts

What location is Frenemy in?

No region is published by Frenemy. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 5.83.191.35:25565 is its address.

What Rust version is Frenemy on?

The setup on Frenemy is Rust network protocol 2634 and build 166586 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Frenemy stay online, and is it up right now?

At the time of this update, Frenemy is down, last seen 26 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 2 October 2026.

Getting on

What steps connect you to Frenemy?

Enter client.connect 5.83.191.35:25565 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build Build: 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.