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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours Starlight Local Calibration: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Starlight Local Calibration

Offline Starlight Local Calibration is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,631, the top 39% of all ranked servers.
  • It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak 1
#8,631ranktop 39%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Starlight Local Calibration

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,631 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
1

New world

Peak
–
Crowd
–
Lasted
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Players before
0

New world

Peak
–
Crowd
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Lasted
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Players before
1

New world

Peak
–
Crowd
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Lasted
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Players before
1

New world

Peak
–
Crowd
–
Lasted
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Players before
1

New world

Peak
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Crowd
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Lasted
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New world

Peak
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Crowd
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69 / 300
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Quick answers

from the figures on this page

Wipe days

How often does Starlight Local Calibration wipe, and at what times?

Every few hours Starlight Local Calibration generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and filters

Which Rust Live Stats filters and lists does Starlight Local Calibration show up in?

On Rust Live Stats, Starlight Local Calibration is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Starlight Local Calibration signify?

These are the tags Starlight Local Calibration makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Starlight Local Calibration at the moment?

Last seen 3 days 21 hours ago, Starlight Local Calibration is offline right now. The seven-day average is 0 players, with a peak of 1.

How does Starlight Local Calibration compare with other Rust servers in the rankings?

On player hours for the past seven days, Starlight Local Calibration sits at #8,631, inside the top 39% of ranked servers.

Settings and map

Which settings and rules are in force on Starlight Local Calibration?

Nothing in the name of Starlight Local Calibration states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is Starlight Local Calibration in?

No region is published by Starlight Local Calibration. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 50.20.242.36:28035.

What Rust version is Starlight Local Calibration on?

Rust network protocol 2635 and build 168909 on Windows is what Starlight Local Calibration runs. Steam updates it for you, but your game needs the same protocol to join.

Does Starlight Local Calibration stay online, and is it up right now?

Starlight Local Calibration is currently offline, with its last appearance 3 days 21 hours ago. 24 of 168 hours were online in the last 7 full days, giving 14% uptime. The first sighting by Rust Live Stats was on 20 October 2026.

Connecting

What is the way to connect to Starlight Local Calibration?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.20.242.36:28035.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.