The count
Live coverage · Rust server
Starlight Local Calibration
Offline Starlight Local Calibration is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,631, the top 39% of all ranked servers.
- It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Starlight Local Calibration
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,631 today
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Sunday 25 October 2026, 05:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Sunday 25 October 2026, 01:38 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Sunday 25 October 2026, 01:06 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Saturday 24 October 2026, 21:20 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 23:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 22:28 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Friday 23 October 2026, 21:17 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 21:51 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Show 6 earlier resets
World reset
New world
Wednesday 21 October 2026, 20:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 18:55 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 21 October 2026, 18:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 21 October 2026, 16:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 21 October 2026, 15:31 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 20 October 2026, 22:29 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Starlight Local Calibration wipe, and at what times?
Every few hours Starlight Local Calibration generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Tags and filters
Which Rust Live Stats filters and lists does Starlight Local Calibration show up in?
On Rust Live Stats, Starlight Local Calibration is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Starlight Local Calibration signify?
These are the tags Starlight Local Calibration makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Starlight Local Calibration at the moment?
Last seen 3 days 21 hours ago, Starlight Local Calibration is offline right now. The seven-day average is 0 players, with a peak of 1.
How does Starlight Local Calibration compare with other Rust servers in the rankings?
On player hours for the past seven days, Starlight Local Calibration sits at #8,631, inside the top 39% of ranked servers.
Settings and map
Which settings and rules are in force on Starlight Local Calibration?
Nothing in the name of Starlight Local Calibration states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is Starlight Local Calibration in?
No region is published by Starlight Local Calibration. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 50.20.242.36:28035.
What Rust version is Starlight Local Calibration on?
Rust network protocol 2635 and build 168909 on Windows is what Starlight Local Calibration runs. Steam updates it for you, but your game needs the same protocol to join.
Does Starlight Local Calibration stay online, and is it up right now?
Starlight Local Calibration is currently offline, with its last appearance 3 days 21 hours ago. 24 of 168 hours were online in the last 7 full days, giving 14% uptime. The first sighting by Rust Live Stats was on 20 October 2026.
Connecting
What is the way to connect to Starlight Local Calibration?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.20.242.36:28035.