The count
LiveLive coverage · NA
Survival Legends Test
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #5,516, the top 25% of all ranked servers, and #919 in NA.
- The current map has been up 9h, since Thursday 29 October, 18:00 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Survival Legends Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,516 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 17:37 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 4 players
Tuesday 27 October 2026, 22:47 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Tuesday 27 October 2026, 15:55 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 12 October 2026, 19:33 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 14.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Survival Legends Test?
Recent wipes on this server averaged a peak of 3 players at their busiest. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
On what timetable does Survival Legends Test wipe?
The monthly force wipe is the only wipe Survival Legends Test takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 9 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does Survival Legends Test show up in?
These are the Rust Live Stats lists Survival Legends Test fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Survival Legends Test?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America: that is the tag list Survival Legends Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Survival Legends Test right now?
Live now: 0 players on Survival Legends Test, out of 5 slots. Averaged across seven days, 0 players; the peak was 4. Peak hour over 48 hours: 17:00 UTC, at 0 players on average.
What position does Survival Legends Test hold among Rust servers?
Survival Legends Test is #919 in North America on the past week's player hours, and #5,516 overall in the top 25% of ranked servers.
Rules and settings
What rules does Survival Legends Test enforce, and which settings does it use?
Nothing in the name of Survival Legends Test states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Survival Legends Test?
Size 6,000, seed 339491012: that is the procedural map the game generates for Survival Legends Test. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
What location is Survival Legends Test in?
The NA tag on Survival Legends Test lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 50.36.100.212:28025.
What is performance like on Survival Legends Test?
Server fps averaged 212 over the last 48 hours, with a low of 160. Entity count reached 20,683: buildings, deployables and the rest of the world. Memory use peaked at 3,925 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Survival Legends Test?
The setup on Survival Legends Test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Survival Legends Test stay online, and is it up right now?
Right now Survival Legends Test is online. Based on the uptime it reports, the last restart was about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 9 October 2026.
How to join
How do you get onto Survival Legends Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.36.100.212:28025. The server's website: https://survivallegendshosting.net/.