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Live
32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 65 fresh wipes in the last three hours Rust-in-Rust dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust-in-Rust dev

Offline Rust-in-Rust dev is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,351, the top 69% of all ranked servers.
  • The current map has been up 5d 4h, since Saturday 24 October, 00:07 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,351ranktop 69%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust-in-Rust dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust-in-Rust dev?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does Rust-in-Rust dev wipe?

Rust-in-Rust dev's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 4 hours.

Lists and tags

Where does Rust-in-Rust dev appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust-in-Rust dev is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust-in-Rust dev?

gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Rust-in-Rust dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Rust-in-Rust dev?

Rust-in-Rust dev is not online at the moment, having last been seen 4 days 11 hours ago. The seven-day average for this server is 0 players.

How does Rust-in-Rust dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust-in-Rust dev is #15,351, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Rust-in-Rust dev?

The name Rust-in-Rust dev carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust-in-Rust dev?

A procedural map, generated by the game, runs on Rust-in-Rust dev.

Server details

Which region is Rust-in-Rust dev hosted in?

No region is published by Rust-in-Rust dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 50.46.161.24:28015.

What Rust version is Rust-in-Rust dev on?

Rust network protocol 2635 and build 168909 on Windows is what Rust-in-Rust dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Rust-in-Rust dev, and is it online at the moment?

Rust-in-Rust dev is currently offline, with its last appearance 4 days 11 hours ago. 18 of 120 hours were online in the last 5 full days, giving 15% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Rust-in-Rust dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.46.161.24:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players The slot count is 4.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.