The count
LiveLive coverage · Rust server
RustyCore
Key points
- 0 of 500 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,351, the top 69% of all ranked servers.
- The current map has been up 24d 19h, since Sunday 4 October, 10:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustyCore
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,351 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 4 October 2026, 10:16 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RustyCore?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
How often does RustyCore wipe, and at what times?
Too few wipes are recorded for RustyCore to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 19 hours.
Lists and tags
Where does RustyCore appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustyCore fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustyCore?
These are the tags RustyCore makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is RustyCore at the moment?
Live now: 0 players on RustyCore, out of 500 slots. Across the past week the average was 0 players.
Where does RustyCore sit in the server rankings?
On player hours for the past seven days, RustyCore sits at #15,351, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on RustyCore?
The name RustyCore carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustyCore?
RustyCore runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is RustyCore hosted in?
There is no region from RustyCore. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 50.46.185.100:28015 is its address.
What is performance like on RustyCore?
The average server fps was 93 over the last 48 hours; the lowest was 53. Buildings, deployables and everything else in the world added up to a maximum of 121,174 entities. The highest memory usage was 4,434 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on RustyCore?
RustyCore operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustyCore stay online, and is it up right now?
RustyCore is up and running at this moment. About 3 days 17 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to RustyCore?
Enter client.connect 50.46.185.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.