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69,381 players on Rust servers right now 11,801 servers online 3,608 with players on 187 fresh wipes in the last three hours RustHard01: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RustHard01

Offline RustHard01 is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,123, the top 46% of all ranked servers.
  • The current map has been up 3d 0h, since Monday 26 October, 12:55 UTC.
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teams off moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
17-day averagepeak 1
#10,123ranktop 46%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustHard01

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,123 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RustHard01?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does RustHard01 wipe?

Too few wipes are recorded for RustHard01 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days have passed since this world was generated.

Tags and categories

Where does RustHard01 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustHard01 fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week it appears on the server list.

What meaning do the tags on RustHard01 carry?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; ts0 (Group limit): There are no teams here; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RustHard01 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RustHard01 at the moment?

Last seen 2 days 22 hours ago, RustHard01 is offline right now. Averaged across seven days, 1 players; the peak was 1.

How does RustHard01 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RustHard01 is #10,123, placing it in the top 46% of ranked servers.

Rules and settings

What rules does RustHard01 enforce, and which settings does it use?

The name RustHard01 carries no gather rate. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustHard01?

A procedural map, generated by the game, runs on RustHard01.

Server facts

Which region is RustHard01 hosted in?

No region is published by RustHard01. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 50.7.226.186:28015.

What Rust version is RustHard01 on?

The setup on RustHard01 is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustHard01 stay online, and is it up right now?

RustHard01 is currently offline, with its last appearance 2 days 22 hours ago. It was online for 3 of 72 hours in the last 3 full days, or 4% of the time. Rust Live Stats has tracked it since 25 October 2026.

Getting on

How do you get onto RustHard01?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.7.226.186:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
ts0
Group limit There are no teams here.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.