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32,606 players on Rust servers right now 11,647 servers online 2,787 with players on 74 fresh wipes in the last three hours Server_217_DevBlog: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Server_217_DevBlog

Offline Server_217_DevBlog is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 4d 21h, since Saturday 24 October, 06:43 UTC.
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modded

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Server_217_DevBlog

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Server_217_DevBlog wipe, and at what times?

Too few wipes are recorded for Server_217_DevBlog to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 4 days 21 hours.

Tags and categories

Which Rust Live Stats filters and lists does Server_217_DevBlog show up in?

These are the Rust Live Stats lists Server_217_DevBlog fits: Modded Rust servers live now. Under the filters Type: Modded; Last wipe: In the last week it appears on the server list.

What do the tags listed for Server_217_DevBlog signify?

These are the tags Server_217_DevBlog makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; v2183 (Protocol): You need protocol 2183 on your game to get in; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; h5e7466bf (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Server_217_DevBlog at the moment?

Last seen 3 days 19 hours ago, Server_217_DevBlog is offline right now. The seven-day average for this server is 0 players.

Where does Server_217_DevBlog sit in the server rankings?

On player hours for the past seven days, Server_217_DevBlog sits at #15,349, inside the top 69% of ranked servers.

Settings and map

What settings and rules does Server_217_DevBlog run?

Nothing in the name of Server_217_DevBlog states a gather rate. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is off.

Which map is live on Server_217_DevBlog?

A procedural map, generated by the game, runs on Server_217_DevBlog.

About the server

Where does Server_217_DevBlog sit geographically?

Nothing on Server_217_DevBlog states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 50.7.37.34:28015 is its address.

What Rust version is Server_217_DevBlog on?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Server_217_DevBlog up now, and how steady is its uptime?

At the time of this update, Server_217_DevBlog is down, last seen 3 days 19 hours ago. 5 of 96 hours were online in the last 4 full days, giving 5% uptime. Rust Live Stats has tracked it since 24 October 2026.

Getting on

What is the way to connect to Server_217_DevBlog?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 50.7.37.34:28015.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
v2183
Protocol You need protocol 2183 on your game to get in.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

h5e7466bf
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.
stok
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.