The count
LiveLive coverage · EU
Potato HQ [BuildServer + NoRaid + NoAttack]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #4,553, the top 20% of all ranked servers, and #1601 in EU.
- The current map has been up 26d 20h, since Thursday 1 October, 20:00 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Potato HQ [BuildServer + NoRaid + NoAttack]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,553 today
Rank
daily · 1 is bestTop 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 1h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence
Coming wipes
- 8d 1hThu 5 Nov, 19:00 UTCFW
- 36d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 20:00 UTC FW
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Potato HQ [BuildServer + NoRaid + NoAttack]?
The average peak across its recent wipes is 4 players. 19 hours after the latest wipe, the crowd reached its peak.
On what timetable does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?
Once a month is all Potato HQ [BuildServer + NoRaid + NoAttack] wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 20 hours. The tags carry a monthly wipe schedule.
Tags and filters
Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Potato HQ [BuildServer + NoRaid + NoAttack] are EU Rust servers, live, Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?
These are the tags Potato HQ [BuildServer + NoRaid + NoAttack] makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Base practice and design is what this server offers; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack] is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 4. Peak hour over 48 hours: 18:00 UTC, at 2 players on average.
What position does Potato HQ [BuildServer + NoRaid + NoAttack] hold among Rust servers?
Seven-day player hours place Potato HQ [BuildServer + NoRaid + NoAttack] at #4,553 overall, in the top 20% of ranked servers and #1,601 in Europe.
Settings and map
What settings and rules does Potato HQ [BuildServer + NoRaid + NoAttack] run?
No gather rate appears in the name Potato HQ [BuildServer + NoRaid + NoAttack]. The default applies: 8 players to a group. build & creative applies here, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on Potato HQ [BuildServer + NoRaid + NoAttack]?
A procedural map of 5,000 with seed 77491106, generated by the game, runs on Potato HQ [BuildServer + NoRaid + NoAttack]. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit geographically?
The EU tag on Potato HQ [BuildServer + NoRaid + NoAttack] lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.148.167.242:11701 is its address.
What is performance like on Potato HQ [BuildServer + NoRaid + NoAttack]?
It never went below 5 server fps in the last 48 hours, averaging 30. Entity count reached 158,225: buildings, deployables and the rest of the world. Memory use peaked at 4,498 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?
Potato HQ [BuildServer + NoRaid + NoAttack] operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Potato HQ [BuildServer + NoRaid + NoAttack] up now, and how steady is its uptime?
At the time of this update, Potato HQ [BuildServer + NoRaid + NoAttack] is live. The uptime it reports puts the last restart at about 11 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to Potato HQ [BuildServer + NoRaid + NoAttack]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.148.167.242:11701. You can find its website at https://discord.com/invite/uAuHaxe2ve.