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88,651 players on Rust servers right now 11,840 servers online 4,028 with players on 160 fresh wipes in the last three hours Potato HQ [BuildServer + NoRaid + NoAttack]: 0 players on now Updated every five minutes

LiveLive coverage · EU

Potato HQ [BuildServer + NoRaid + NoAttack]

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #4,553, the top 20% of all ranked servers, and #1601 in EU.
  • The current map has been up 26d 20h, since Thursday 1 October, 20:00 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 1h, with the force wipe.
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monthly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 4
#4,553ranktop 20% · #1601 in EU
26d agolast wipemonthly schedule
8d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Potato HQ [BuildServer + NoRaid + NoAttack]

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,553 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 1h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 1h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 1h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first

Force wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Potato HQ [BuildServer + NoRaid + NoAttack]?

The average peak across its recent wipes is 4 players. 19 hours after the latest wipe, the crowd reached its peak.

On what timetable does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

Once a month is all Potato HQ [BuildServer + NoRaid + NoAttack] wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 20 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does Potato HQ [BuildServer + NoRaid + NoAttack] appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Potato HQ [BuildServer + NoRaid + NoAttack] are EU Rust servers, live, Modded Rust servers live now and Rust build and creative servers: live list. Under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

These are the tags Potato HQ [BuildServer + NoRaid + NoAttack] makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^k (Build server): Base practice and design is what this server offers; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 4. Peak hour over 48 hours: 18:00 UTC, at 2 players on average.

What position does Potato HQ [BuildServer + NoRaid + NoAttack] hold among Rust servers?

Seven-day player hours place Potato HQ [BuildServer + NoRaid + NoAttack] at #4,553 overall, in the top 20% of ranked servers and #1,601 in Europe.

Settings and map

What settings and rules does Potato HQ [BuildServer + NoRaid + NoAttack] run?

No gather rate appears in the name Potato HQ [BuildServer + NoRaid + NoAttack]. The default applies: 8 players to a group. build & creative applies here, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is live on Potato HQ [BuildServer + NoRaid + NoAttack]?

A procedural map of 5,000 with seed 77491106, generated by the game, runs on Potato HQ [BuildServer + NoRaid + NoAttack]. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit geographically?

The EU tag on Potato HQ [BuildServer + NoRaid + NoAttack] lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.148.167.242:11701 is its address.

What is performance like on Potato HQ [BuildServer + NoRaid + NoAttack]?

It never went below 5 server fps in the last 48 hours, averaging 30. Entity count reached 158,225: buildings, deployables and the rest of the world. Memory use peaked at 4,498 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?

Potato HQ [BuildServer + NoRaid + NoAttack] operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is Potato HQ [BuildServer + NoRaid + NoAttack] up now, and how steady is its uptime?

At the time of this update, Potato HQ [BuildServer + NoRaid + NoAttack] is live. The uptime it reports puts the last restart at about 11 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Potato HQ [BuildServer + NoRaid + NoAttack]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.148.167.242:11701. You can find its website at https://discord.com/invite/uAuHaxe2ve.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^k
Build server Base practice and design is what this server offers.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.