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Live
36,352 players on Rust servers right now 11,696 servers online 2,907 with players on 94 fresh wipes in the last three hours r.e1.yt: 0 players (offline) Updated every five minutes

Live coverage · Rust server

r.e1.yt

Offline r.e1.yt is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,363, the top 71% of all ranked servers.
  • The current map has been up 43d 3h, since Tuesday 15 September, 23:25 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,363ranktop 71%
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on r.e1.yt

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,363 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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1 / 1000

Quick answers

from the figures on this page

Wiping

How often does r.e1.yt wipe, and at what times?

r.e1.yt's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 43 days 3 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does r.e1.yt show up in?

These are the Rust Live Stats lists r.e1.yt fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for r.e1.yt signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list r.e1.yt publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on r.e1.yt?

Last seen 33 days 12 hours ago, r.e1.yt is offline right now.

What position does r.e1.yt hold among Rust servers?

On player hours for the past seven days, r.e1.yt sits at #16,363, inside the top 71% of ranked servers.

Settings and map

What rules does r.e1.yt enforce, and which settings does it use?

Nothing in the name of r.e1.yt states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on r.e1.yt?

A procedural map, generated by the game, runs on r.e1.yt.

Server facts

Which region is r.e1.yt hosted in?

No region is published by r.e1.yt. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.15.191.201:28015.

What Rust version is r.e1.yt on?

Rust network protocol 2633 and build 163794 on Linux is what r.e1.yt runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does r.e1.yt stay online, and is it up right now?

At the time of this update, r.e1.yt is down, last seen 33 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 September 2026.

How to join

What steps connect you to r.e1.yt?

Enter client.connect 51.15.191.201:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.