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53,904 players on Rust servers right now 11,695 servers online 3,130 with players on 120 fresh wipes in the last three hours Smasher & Masher's Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Smasher & Masher's Server

Offline Smasher & Masher's Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,352, the top 71% of all ranked servers.
  • The current map has been up 39d 3h, since Sunday 20 September, 22:17 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,352ranktop 71%
39d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Smasher & Masher's Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,352 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.6 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
158 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Smasher & Masher's Server?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does Smasher & Masher's Server wipe?

The record holds too few of Smasher & Masher's Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 39 days 3 hours.

Tags and categories

Which Rust Live Stats filters and lists does Smasher & Masher's Server show up in?

These are the Rust Live Stats lists Smasher & Masher's Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Smasher & Masher's Server signify?

These are the tags Smasher & Masher's Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Smasher & Masher's Server at the moment?

Smasher & Masher's Server reads offline at the moment; the last sighting was 16 days 11 hours ago.

Where does Smasher & Masher's Server sit in the server rankings?

Ranked by seven-day player hours, Smasher & Masher's Server is #15,352, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Smasher & Masher's Server?

The name Smasher & Masher's Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Smasher & Masher's Server?

Size 4,500, seed 12890647: that is the procedural map the game generates for Smasher & Masher's Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Smasher & Masher's Server hosted in?

Nothing on Smasher & Masher's Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.161.145.132:21515.

What version of Rust is running on Smasher & Masher's Server?

The setup on Smasher & Masher's Server is Rust network protocol 2633 and build 164530 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does Smasher & Masher's Server stay online, and is it up right now?

As of now, Smasher & Masher's Server is offline; the last sighting was 16 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 20 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Smasher & Masher's Server?

Enter client.connect 51.161.145.132:21515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.