The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,400, the top 69% of all ranked servers.
- The current map has been up 9d 5h, since Monday 19 October, 03:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,400 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 19 October 2026, 02:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 9 days 5 hours have passed since this world was generated.
Tags and categories
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
0 of A Shockbyte Rust Server's 40 slots are filled right now. Across the past week the average was 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked by seven-day player hours, A Shockbyte Rust Server is #15,400, placing it in the top 69% of ranked servers.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for A Shockbyte Rust Server?
A procedural map of 2,250 with seed 2147483647, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does A Shockbyte Rust Server sit geographically?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.161.145.153:28015.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 239 over the last 48 hours, with a low of 234. Entity count reached 20,615: buildings, deployables and the rest of the world. Up to 4,033 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does A Shockbyte Rust Server stay online, and is it up right now?
Right now A Shockbyte Rust Server is online. About 6 days 8 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.161.145.153:28015.