Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
85,370 players on Rust servers right now 11,850 servers online 3,783 with players on 296 fresh wipes in the last three hours [AU] Janis Build Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

[AU] Janis Build Server

Key points

  • 0 of 15 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,991, the top 36% of all ranked servers.
  • The current map has been up 26d 10h, since Saturday 3 October, 04:38 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak 2
#7,991ranktop 36%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [AU] Janis Build Server

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,991 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
32 / 150
Intoxicated AU Sandbox - Creative | Build | Noclip
OC · groups of 8+ · 5 on average
6 / 100
233 / 999
65 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
17 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [AU] Janis Build Server?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does [AU] Janis Build Server wipe, and at what times?

Too few wipes are recorded for [AU] Janis Build Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 10 hours have passed since this world was generated.

Tags and categories

Where does [AU] Janis Build Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [AU] Janis Build Server fits: Live Oceanic Rust servers, Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on [AU] Janis Build Server carry?

These are the tags [AU] Janis Build Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^k (Build server): Use this server to practise and design your bases; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [AU] Janis Build Server?

Live now: 0 players on [AU] Janis Build Server, out of 15 slots. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.

Where does [AU] Janis Build Server sit in the server rankings?

Ranked by seven-day player hours, [AU] Janis Build Server is #7,991, placing it in the top 36% of ranked servers.

Map and rules

Which settings and rules are in force on [AU] Janis Build Server?

The name [AU] Janis Build Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. build & creative is the mode, with sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [AU] Janis Build Server?

A procedural map of 3,500 with seed 50000, generated by the game, runs on [AU] Janis Build Server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

What location is [AU] Janis Build Server in?

There is no region tag on [AU] Janis Build Server; its name still points to Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.161.194.81:20598.

Is performance on [AU] Janis Build Server steady?

Server fps averaged 175 over the last 48 hours, with a low of 150. It supported up to 91,151 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,685 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [AU] Janis Build Server?

Rust network protocol 2635 and build 168909 on Linux is what [AU] Janis Build Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [AU] Janis Build Server up now, and how steady is its uptime?

At the time of this update, [AU] Janis Build Server is live. Based on the uptime it reports, the last restart was about 2 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 27 September 2026.

How to join

How do you get onto [AU] Janis Build Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.161.194.81:20598. The server's website: https://discord.com/invite/JwgPyeyXQ.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,^z,^y,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^k
Build server Use this server to practise and design your bases.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.