The count
LiveLive coverage · Rust server
[AU] Facepunch Premium 1
Key points
- 5 of 250 players are on now, 2% full.
- Over the last seven days it averages 8 players, with a peak of 18.
- It ranks #1,084, the top 5% of all ranked servers.
- The current map has been up 26d 8h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] Facepunch Premium 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,084 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 16h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 87 players
Thursday 1 October 2026, 17:42 UTC FW
- Peak
- 87
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [AU] Facepunch Premium 1?
At their busiest, its recent wipes averaged 87 players. The crowd on the latest wipe peaked 16 hours in.
How often does [AU] Facepunch Premium 1 wipe, and at what times?
Nothing wipes [AU] Facepunch Premium 1 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 8 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which operator is behind [AU] Facepunch Premium 1?
A playrust.com hostname is published by [AU] Facepunch Premium 1 and by 124 other servers we track, so they most likely share an operator.
Where does [AU] Facepunch Premium 1 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [AU] Facepunch Premium 1 fits: Live Oceanic Rust servers, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
How should you read the tags on [AU] Facepunch Premium 1?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^q (Premium): You need Rust's premium status to join this server; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [AU] Facepunch Premium 1 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [AU] Facepunch Premium 1 at the moment?
Live now: 5 players on [AU] Facepunch Premium 1, out of 250 slots. The seven-day average is 8 players, with a peak of 18. Between now and 48 hours back, 09:00 UTC drew the most players, 13 on average.
What position does [AU] Facepunch Premium 1 hold among Rust servers?
Player hours over seven days put [AU] Facepunch Premium 1 at #1,084, in the top 5% of all ranked servers.
Settings and map
What settings and rules does [AU] Facepunch Premium 1 run?
No gather rate appears in the name [AU] Facepunch Premium 1. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. It sits in the Official tab inside Rust. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [AU] Facepunch Premium 1?
A procedural map of 4,500 with seed 2076371107, generated by the game, runs on [AU] Facepunch Premium 1. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is [AU] Facepunch Premium 1 in?
The name points to Oceania even though [AU] Facepunch Premium 1 publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 51.161.199.59:28015 is its address.
What is performance like on [AU] Facepunch Premium 1?
It never went below 96 server fps in the last 48 hours, averaging 168. Entity count reached 134,635: buildings, deployables and the rest of the world. Up to 5,676 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [AU] Facepunch Premium 1 on?
[AU] Facepunch Premium 1 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [AU] Facepunch Premium 1 stay online, and is it up right now?
At the time of this update, [AU] Facepunch Premium 1 is live. About 13 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to [AU] Facepunch Premium 1?
Enter client.connect 51.161.199.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server.
