The count
LiveLive coverage · EU · ger
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Key points
- 1 of 150 players are on now, 1% full.
- Over the last seven days it averages 2 players, with a peak of 10.
- It ranks #2,416, the top 11% of all ranked servers, and #929 in EU.
- It resets its world every few hours: 6 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,416 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 04:58 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
World reset
New world
Wednesday 28 October 2026, 05:35 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 04:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
World reset
New world
Monday 26 October 2026, 04:12 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 9 players at the peak
Sunday 25 October 2026, 04:12 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 10 players at the peak
Saturday 24 October 2026, 04:13 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 5 players at the peak
Tuesday 20 October 2026, 04:13 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
World reset
New world; 5 players at the peak
Monday 19 October 2026, 04:12 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Show 12 earlier resets
World reset
New world; 4 players at the peak
Sunday 18 October 2026, 04:12 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 6 players at the peak
Saturday 17 October 2026, 04:33 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
World reset
New world; 6 players at the peak
Thursday 15 October 2026, 23:41 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
World reset
New world; 6 players at the peak
Thursday 15 October 2026, 04:12 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
World reset
New world; 6 players at the peak
Wednesday 14 October 2026, 04:12 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 4 players at the peak
Tuesday 13 October 2026, 04:31 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
World reset
New world; 7 players at the peak
Sunday 11 October 2026, 04:12 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
World reset
New world; 6 players at the peak
Saturday 10 October 2026, 04:12 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
World reset
New world; 5 players at the peak
Friday 9 October 2026, 13:27 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
World reset
New world; 4 players at the peak
Friday 9 October 2026, 04:12 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
World reset
New world; 5 players at the peak
Wednesday 7 October 2026, 04:12 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
World reset
New world; 5 players at the peak
Tuesday 6 October 2026, 04:12 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe, and at what times?
No wipe schedule applies to ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: the world is remade every few hours and those resets do not count.
Tags and categories
Who operates ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A teatime.gg hostname is published by ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and by 6 other servers we track, so they most likely share an operator.
Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear in Rust Live Stats lists and filters?
On Rust Live Stats, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is listed under EU Rust servers, live, Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now, Rust build and creative servers: live list and Rust creative servers, live now. Under the filters Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
What do the tags listed for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rger (Region code): Region code: ger; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^k (Build server): Use this server to practise and design your bases; ^j (Battle royale): The zone closes in while you loot and fight; ^i (Battlefield): High rates and kits make for fast PvP on this battlefield server; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): The server browser places this server under Europe, which ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Live now: 1 players on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, out of 150 slots. Peak over the past week: 10. Average: 2 players. Between now and 48 hours back, 21:00 UTC drew the most players, 5 on average.
How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN compare with other Rust servers in the rankings?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is #929 in Europe on the past week's player hours, and #2,416 overall in the top 11% of ranked servers.
Rules and settings
What rules does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN enforce, and which settings does it use?
Nothing in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN states a gather rate. The default applies: 8 players to a group. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
A procedural map of 6,000 with seed 1337, generated by the game, runs on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists ⚠⚠RAID PRACTICE⚠⚠.
Server facts
Which region is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hosted in?
The EU tag puts ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN in Europe, and ger is its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.178.215.98:28015 is its address.
How well does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform?
Server fps averaged 60 over the last 48 hours, with a low of 59. Entity count reached 4,716: buildings, deployables and the rest of the world. The highest memory usage was 3,138 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN on?
⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN stay online, and is it up right now?
At the time of this update, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is live. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 17 September 2026.
Getting on
How do you get onto ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?
Enter client.connect 51.178.215.98:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://teatime.gg.
