The count
LiveLive coverage · EU · fra
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers, and #2563 in EU.
- The current map has been up 27d 13h, since Thursday 1 October, 18:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:02 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 17 September 2026, 21:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 13.8 days
- Players before
- 1
Wipe
Wipe peaks at 8 players
Thursday 17 September 2026, 01:41 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Tuesday 15 September 2026, 09:44 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 0 hours in.
How often does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg wipe, and at what times?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 13 hours have passed since this world was generated.
Tags and filters
Which operator is behind ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Most likely one operator runs them: ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg and 6 other tracked servers publish a teatime.gg hostname.
Which Rust Live Stats filters and lists does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg show up in?
These are the Rust Live Stats lists ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg fits: EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rfra (Region code): fra is the region code this server carries; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser places this server under Europe, which ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
0 of ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg's 100 slots are filled right now. The seven-day average for this server is 0 players.
Where does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg sit in the server rankings?
Europe places ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg at #2,563; overall it is #15,339, inside the top 69% of ranked servers, by seven-day player hours.
Map and rules
What settings and rules does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg run?
The name ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg carries no gather rate. No custom limit is set, so groups hold the default 8 players. build & creative applies here, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Size 1,000, seed 1337: that is the procedural map the game generates for ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg sit geographically?
With its EU tag ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg lists itself in Europe; its region code is fra. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 162.19.94.5:28115.
What is performance like on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 2,979: buildings, deployables and the rest of the world. Up to 1,358 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg stay online, and is it up right now?
Right now ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg is online. Based on the uptime it reports, the last restart was about 6 days 8 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?
Enter client.connect 162.19.94.5:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://teatime.gg.