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83,167 players on Rust servers right now 11,844 servers online 3,755 with players on 280 fresh wipes in the last three hours 4Netplayers tafemme: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers tafemme

Offline 4Netplayers tafemme is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,478, the top 70% of all ranked servers.
  • The current map has been up 55d 11h, since Friday 4 September, 03:37 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,478ranktop 70%
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers tafemme

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,478 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
143 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
62 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
241 / 700

Quick answers

from the figures on this page

Wiping

How often does 4Netplayers tafemme wipe, and at what times?

4Netplayers tafemme's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 11 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does 4Netplayers tafemme show up in?

These are the Rust Live Stats lists 4Netplayers tafemme fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on 4Netplayers tafemme?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which 4Netplayers tafemme publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on 4Netplayers tafemme?

4Netplayers tafemme is not online at the moment, having last been seen 40 days 4 hours ago.

How does 4Netplayers tafemme compare with other Rust servers in the rankings?

On player hours for the past seven days, 4Netplayers tafemme sits at #15,478, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on 4Netplayers tafemme?

Nothing in the name of 4Netplayers tafemme states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for 4Netplayers tafemme?

Size 4,000, seed 1234567890: that is the procedural map the game generates for 4Netplayers tafemme. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does 4Netplayers tafemme sit geographically?

Nothing on 4Netplayers tafemme states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.195.61.136:22800.

What version of Rust is running on 4Netplayers tafemme?

4Netplayers tafemme operates on Linux with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.

Does 4Netplayers tafemme stay online, and is it up right now?

At the time of this update, 4Netplayers tafemme is down, last seen 40 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to 4Netplayers tafemme?

Enter client.connect 51.195.61.136:22800 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.