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60,571 players on Rust servers right now 11,704 servers online 3,281 with players on 172 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server

Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,150, the top 70% of all ranked servers.
  • The current map has been up 24d 21h, since Monday 5 October, 03:33 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,150ranktop 70%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on 4Netplayers Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,150 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
14.6 days
Players before
2

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
5.9 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on 4Netplayers Rust Server?

Recent wipes on this server averaged a peak of 3 players at their busiest. 5 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

When does 4Netplayers Rust Server wipe?

No next wipe can be predicted for 4Netplayers Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 21 hours.

Lists and tags

Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, 4Netplayers Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on 4Netplayers Rust Server?

4Netplayers Rust Server reads offline at the moment; the last sighting was 14 days 15 hours ago.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put 4Netplayers Rust Server at #15,150, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on 4Netplayers Rust Server?

The name 4Netplayers Rust Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on 4Netplayers Rust Server?

Size 1,800, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

What location is 4Netplayers Rust Server in?

No region is published by 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.195.61.139:22300.

What version of Rust is running on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is 4Netplayers Rust Server up now, and how steady is its uptime?

At the time of this update, 4Netplayers Rust Server is down, last seen 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto 4Netplayers Rust Server?

Enter client.connect 51.195.61.139:22300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.