The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,150, the top 70% of all ranked servers.
- The current map has been up 24d 21h, since Monday 5 October, 03:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,150 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 03:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Sunday 20 September 2026, 13:37 UTC
- Peak
- 4
- Crowd
- halved by day 1
- Lasted
- 14.6 days
- Players before
- 2
Wipe
Wipe peaks at 4 players
Monday 14 September 2026, 16:14 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 5.9 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 4Netplayers Rust Server?
Recent wipes on this server averaged a peak of 3 players at their busiest. 5 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
When does 4Netplayers Rust Server wipe?
No next wipe can be predicted for 4Netplayers Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 21 hours.
Lists and tags
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, 4Netplayers Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on 4Netplayers Rust Server?
4Netplayers Rust Server reads offline at the moment; the last sighting was 14 days 15 hours ago.
How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put 4Netplayers Rust Server at #15,150, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on 4Netplayers Rust Server?
Size 1,800, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
What location is 4Netplayers Rust Server in?
No region is published by 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.195.61.139:22300.
What version of Rust is running on 4Netplayers Rust Server?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is 4Netplayers Rust Server up now, and how steady is its uptime?
At the time of this update, 4Netplayers Rust Server is down, last seen 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto 4Netplayers Rust Server?
Enter client.connect 51.195.61.139:22300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.