The count
LiveLive coverage · Rust server
md
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 10.
- It ranks #4,210, the top 19% of all ranked servers.
- The current map has been up 26d 17h, since Friday 2 October, 13:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on md
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,210 today
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 2 October 2026, 13:35 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 27 September 2026, 18:59 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 4.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on md?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
When does md wipe?
md's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does md show up in?
On Rust Live Stats, md is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on md?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which md publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on md?
0 of md's 10 slots are filled right now. The seven-day average is 0 players, with a peak of 10. Peak hour over 48 hours: 23:00 UTC, at 5 players on average.
How does md compare with other Rust servers in the rankings?
Player hours over seven days put md at #4,210, in the top 19% of all ranked servers.
Map and rules
What settings and rules does md run?
The name md carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on md?
Size 5,000, seed 958556: that is the procedural map the game generates for md. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is md hosted in?
No region is published by md. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.195.61.23:28021.
Is performance on md steady?
It never went below 30 server fps in the last 48 hours, averaging 30. Entity count reached 152,360: buildings, deployables and the rest of the world. Up to 4,979 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on md?
The setup on md is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is md, and is it online at the moment?
md is up and running at this moment. About 1 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to md?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.195.61.23:28021.