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69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 127 fresh wipes in the last three hours Rust Beyond | Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Beyond | Test Server

Offline Rust Beyond | Test Server is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,032, the top 69% of all ranked servers.
  • The current map has been up 28d 14h, since Tuesday 29 September, 22:09 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,032ranktop 69%
28d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Beyond | Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,032 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
11 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
46 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Rust Beyond | Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

On what timetable does Rust Beyond | Test Server wipe?

Wipes on Rust Beyond | Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 14 hours.

Lists and tags

Where does Rust Beyond | Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Beyond | Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust Beyond | Test Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which Rust Beyond | Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Rust Beyond | Test Server at the moment?

Rust Beyond | Test Server reads offline at the moment; the last sighting was 26 days 16 hours ago.

Where does Rust Beyond | Test Server sit in the server rankings?

On player hours for the past seven days, Rust Beyond | Test Server sits at #16,032, inside the top 69% of ranked servers.

Rules and settings

What rules does Rust Beyond | Test Server enforce, and which settings does it use?

The name Rust Beyond | Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Rust Beyond | Test Server?

The map on Rust Beyond | Test Server is procedural, made by the game itself.

About the server

What location is Rust Beyond | Test Server in?

There is no region from Rust Beyond | Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.210.34.129:28035.

What version of Rust is running on Rust Beyond | Test Server?

Rust Beyond | Test Server operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Is Rust Beyond | Test Server up now, and how steady is its uptime?

As of now, Rust Beyond | Test Server is offline; the last sighting was 26 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Rust Beyond | Test Server?

Enter client.connect 51.210.34.129:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.