The count
Live coverage · Rust server
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 60 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,512.
- The current map has been up 80d 19h, since Sunday 9 August, 20:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,512 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe, and at what times?
The record holds too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 80 days 19 hours.
Lists and tags
Where does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly appear in Rust Live Stats lists and filters?
On Rust Live Stats, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): You need protocol 2632 on your game to get in; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at the moment?
Last seen 42 days 15 hours ago, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is offline right now.
What position does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly hold among Rust servers?
Player hours over seven days put [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, in the top – of all ranked servers.
Map and rules
Which settings and rules are in force on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Nothing in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly uses a procedural map, which the game generates.
About the server
What location is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly in?
No region is published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 51.222.255.150:28015 is its address.
What Rust version is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly operates on Linux with Rust network protocol 2632 and build 162434. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, and is it online at the moment?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is currently offline, with its last appearance 42 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Enter client.connect 51.222.255.150:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.