The count
LiveLive coverage · Rust server
blahblahblah
Key points
- 0 of 75 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #6,059, the top 27% of all ranked servers.
- The current map has been up 5d 2h, since Saturday 24 October, 16:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on blahblahblah
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,059 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 25 October 2026, 17:36 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Saturday 24 October 2026, 12:32 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Thursday 22 October 2026, 15:35 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 21 October 2026, 12:59 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Tuesday 20 October 2026, 21:56 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 11:39 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at blahblahblah?
The average peak across its recent wipes is 3 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does blahblahblah wipe?
Wipes on blahblahblah come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 2 hours.
Tags and categories
Which Rust Live Stats filters and lists does blahblahblah show up in?
The Rust Live Stats lists that include blahblahblah are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on blahblahblah carry?
These are the tags blahblahblah makes public: gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is blahblahblah at the moment?
blahblahblah is carrying 0 players at the moment, with 75 slots in total. Peak over the past week: 4. Average: 0 players. Peak hour over 48 hours: 20:00 UTC, at 1 players on average.
How does blahblahblah compare with other Rust servers in the rankings?
On player hours for the past seven days, blahblahblah sits at #6,059, inside the top 27% of ranked servers.
Settings and map
What settings and rules does blahblahblah run?
The name blahblahblah carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for blahblahblah?
A procedural map of 1,000 with seed 50000, generated by the game, runs on blahblahblah. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
What location is blahblahblah in?
No region is published by blahblahblah. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 51.38.155.251:28951.
What is performance like on blahblahblah?
The average server fps was 239 over the last 48 hours; the lowest was 233. It supported up to 6,046 entities, covering buildings, deployables and all other objects. Up to 2,548 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on blahblahblah?
Rust network protocol 2635 and build 168909 on Linux is what blahblahblah runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is blahblahblah, and is it online at the moment?
Right now blahblahblah is online. The uptime it reports puts the last restart at about 5 hours ago. 115 of 168 hours were online in the last 7 full days, giving 68% uptime. The first sighting by Rust Live Stats was on 17 October 2026.
How to join
What is the way to connect to blahblahblah?
Enter client.connect 51.38.155.251:28951 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.