The count
LiveLive coverage · Rust server
Rust Family
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,719, the top 35% of all ranked servers.
- The current map has been up 16d 4h, since Tuesday 13 October, 13:00 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Family
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,719 today
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 13 October 2026, 13:00 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rust Family?
At their busiest, its recent wipes averaged 2 players. 30 hours after the latest wipe, the crowd reached its peak.
When does Rust Family wipe?
Rust Family's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 days 4 hours.
Tags and filters
Where does Rust Family appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Family is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Rust Family signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Rust Family publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Rust Family at the moment?
Live now: 0 players on Rust Family, out of 50 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
Where does Rust Family sit in the server rankings?
On player hours for the past seven days, Rust Family sits at #7,719, inside the top 35% of ranked servers.
Map and rules
What settings and rules does Rust Family run?
Nothing in the name of Rust Family states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust Family?
Size 3,000, seed 1489761254: that is the procedural map the game generates for Rust Family. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does Rust Family sit geographically?
No region is published by Rust Family. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 51.38.168.131:28015 is its address.
How well does Rust Family perform?
It never went below 29 server fps in the last 48 hours, averaging 30. Entity count reached 49,792: buildings, deployables and the rest of the world. Up to 2,058 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Rust Family?
Rust network protocol 2635 and build 168909 on Linux is what Rust Family runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Rust Family up now, and how steady is its uptime?
Rust Family is up and running at this moment. About 14 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Rust Family?
Enter client.connect 51.38.168.131:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.