The count
Live coverage · Rust server
sss
Offline sss is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #8,052, the top 36% of all ranked servers.
- The current map has been up 24d 10h, since Saturday 3 October, 20:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on sss
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,052 today
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Saturday 3 October 2026, 20:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does sss wipe, and at what times?
sss's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 10 hours have passed since this world was generated.
Tags and categories
Where does sss appear in Rust Live Stats lists and filters?
On Rust Live Stats, sss is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on sss?
gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list sss publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on sss right now?
sss is not online at the moment, having last been seen 2 days 9 hours ago. The seven-day average is 1 players, with a peak of 2.
What position does sss hold among Rust servers?
Player hours over seven days put sss at #8,052, in the top 36% of all ranked servers.
Settings and map
What settings and rules does sss run?
Nothing in the name of sss states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is live on sss?
A procedural map, generated by the game, runs on sss.
About the server
Where does sss sit geographically?
Nothing on sss states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.68.166.103:28015.
What version of Rust is running on sss?
sss operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is sss, and is it online at the moment?
As of now, sss is offline; the last sighting was 2 days 9 hours ago. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. Rust Live Stats has tracked it since 1 October 2026.
Connecting
How do you get onto sss?
Enter client.connect 51.68.166.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.