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66,169 players on Rust servers right now 11,766 servers online 3,487 with players on 192 fresh wipes in the last three hours Peach Builds: 0 players on now Updated every five minutes

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Peach Builds

Key points

  • 0 of 1 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,007, the top 41% of all ranked servers.
  • The current map has been up 1d 12h, since Tuesday 27 October, 23:21 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 1
#9,007ranktop 41%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Peach Builds

Players

AveragePeakWipe
00.250.50.75123:0006:0013:0020:0003:0010:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040023:0006:0013:0020:0003:0010:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,007 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
180 / 999
31 / 999
84 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
44 / 100

Quick answers

from the figures on this page

Wipe days

How often does Peach Builds wipe, and at what times?

Too few wipes are recorded for Peach Builds to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 36 hours.

Tags and categories

Which Rust Live Stats filters and lists does Peach Builds show up in?

On Rust Live Stats, Peach Builds is listed under Modded Rust servers live now and Rust build and creative servers: live list. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Peach Builds signify?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Peach Builds publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Peach Builds at the moment?

0 of Peach Builds's 1 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 00:00 UTC drew the most players, 1 on average.

What position does Peach Builds hold among Rust servers?

Ranked by seven-day player hours, Peach Builds is #9,007, placing it in the top 41% of ranked servers.

Settings and map

What settings and rules does Peach Builds run?

The name Peach Builds carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Peach Builds?

Size 2,222, seed 9999: that is the procedural map the game generates for Peach Builds. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is Peach Builds hosted in?

Nothing on Peach Builds states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.79.46.183:23183.

What is performance like on Peach Builds?

Server fps averaged 235 over the last 48 hours, with a low of 220. Entity count reached 22,127: buildings, deployables and the rest of the world. Up to 3,277 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Peach Builds?

Rust network protocol 2635 and build 168909 on Linux is what Peach Builds runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Peach Builds stay online, and is it up right now?

Right now Peach Builds is online. The uptime it reports puts the last restart at about 34 hours ago. It was online for 23 of 24 hours in the last 1 full day, or 96% of the time. Rust Live Stats has tracked it since 27 October 2026.

Connecting

What is the way to connect to Peach Builds?

Enter client.connect 51.79.46.183:23183 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.