The count
LiveLive coverage · Rust server
Blazingcoder2's House of Rust
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,335, the top 69% of all ranked servers.
- The current map has been up 19d 21h, since Friday 9 October, 17:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Blazingcoder2's House of Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,335 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 9 October 2026, 14:51 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Blazingcoder2's House of Rust?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 15 hours in.
When does Blazingcoder2's House of Rust wipe?
Too few wipes are recorded for Blazingcoder2's House of Rust to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 21 hours.
Tags and categories
Where does Blazingcoder2's House of Rust appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Blazingcoder2's House of Rust are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Blazingcoder2's House of Rust?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Blazingcoder2's House of Rust publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.
How does Blazingcoder2's House of Rust compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Blazingcoder2's House of Rust is #15,335, placing it in the top 69% of ranked servers.
Rules and settings
What settings and rules does Blazingcoder2's House of Rust run?
Nothing in the name of Blazingcoder2's House of Rust states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Blazingcoder2's House of Rust?
A procedural map of 3,500 with seed 471471404, generated by the game, runs on Blazingcoder2's House of Rust. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is Blazingcoder2's House of Rust hosted in?
No region is published by Blazingcoder2's House of Rust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.79.46.206:20000.
How well does Blazingcoder2's House of Rust perform?
The average server fps was 209 over the last 48 hours; the lowest was 121. It supported up to 65,385 entities, covering buildings, deployables and all other objects. Up to 3,785 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Blazingcoder2's House of Rust?
Rust network protocol 2635 and build 168909 on Linux is what Blazingcoder2's House of Rust runs. Steam updates it for you, but your game needs the same protocol to join.
Does Blazingcoder2's House of Rust stay online, and is it up right now?
At the time of this update, Blazingcoder2's House of Rust is live. About 19 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Blazingcoder2's House of Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.79.46.206:20000.