The count
Live coverage · Rust server
[US] God Dammit Donut | PVE | No Raid
Offline [US] God Dammit Donut | PVE | No Raid is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,281, the top 71% of all ranked servers.
- The current map has been up 27d 12h, since Friday 2 October, 00:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] God Dammit Donut | PVE | No Raid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,281 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 00:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] God Dammit Donut | PVE | No Raid?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does [US] God Dammit Donut | PVE | No Raid wipe?
The monthly force wipe is the only wipe [US] God Dammit Donut | PVE | No Raid takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 12 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [US] God Dammit Donut | PVE | No Raid show up in?
On Rust Live Stats, [US] God Dammit Donut | PVE | No Raid is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [US] God Dammit Donut | PVE | No Raid carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which [US] God Dammit Donut | PVE | No Raid publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [US] God Dammit Donut | PVE | No Raid at the moment?
[US] God Dammit Donut | PVE | No Raid is not online at the moment, having last been seen 15 days 16 hours ago.
How does [US] God Dammit Donut | PVE | No Raid compare with other Rust servers in the rankings?
Player hours over seven days put [US] God Dammit Donut | PVE | No Raid at #15,281, in the top 71% of all ranked servers.
Map and rules
What rules does [US] God Dammit Donut | PVE | No Raid enforce, and which settings does it use?
The name [US] God Dammit Donut | PVE | No Raid carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] God Dammit Donut | PVE | No Raid?
[US] God Dammit Donut | PVE | No Raid runs a game-generated procedural map: size 3,000, seed 77659. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is [US] God Dammit Donut | PVE | No Raid in?
The name points to North America even though [US] God Dammit Donut | PVE | No Raid publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 51.81.166.174:50012.
What version of Rust is running on [US] God Dammit Donut | PVE | No Raid?
Rust network protocol 2634 and build 167398 on Linux is what [US] God Dammit Donut | PVE | No Raid runs. Steam updates it for you, but your game needs the same protocol to join.
Does [US] God Dammit Donut | PVE | No Raid stay online, and is it up right now?
As of now, [US] God Dammit Donut | PVE | No Raid is offline; the last sighting was 15 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to [US] God Dammit Donut | PVE | No Raid?
Enter client.connect 51.81.166.174:50012 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.