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81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours [SEA]128Hz|phrinj|PVP/RP|Vanilla+: 1 players on now Updated every five minutes

LiveLive coverage · NA · us2

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Key points

  • 1 of 100 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,245, the top 33% of all ranked servers, and #1109 in NA.
  • The current map has been up 11d 17h, since Saturday 17 October, 21:23 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
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monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak 1
#7,245ranktop 33% · #1109 in NA
11d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [SEA]128Hz|phrinj|PVP/RP|Vanilla+

Players

AveragePeak
00.250.50.75118:0002:0010:0020:0005:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

02505007501k18:0002:0010:0020:0005:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,245 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 4h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

On what timetable does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe?

An estimate from the force wipe gives [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 11 days 17 hours. The tags carry a monthly wipe schedule.

Lists and tags

Who is in charge of [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

No other server we track uses the phrinj.com hostname [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes.

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [SEA]128Hz|phrinj|PVP/RP|Vanilla+ are Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus2 (Region code): Region code: us2; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America, which [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

1 of [SEA]128Hz|phrinj|PVP/RP|Vanilla+'s 100 slots are filled right now. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 01:00 UTC drew the most players, 1 on average.

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ compare with other Rust servers in the rankings?

North America places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ at #1,109; overall it is #7,245, inside the top 33% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Nothing in the name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

A procedural map of 4,500 with seed 94560357, generated by the game, runs on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit geographically?

With its NA tag [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself in North America; its region code is us2. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.81.167.73:28015 is its address.

What is performance like on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

It never went below 988 server fps in the last 48 hours, averaging 999. It supported up to 120,777 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,755 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?

The setup on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online at the moment?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is up and running at this moment. About 13 hours ago is when it last restarted, according to its uptime. It was online for 63 of 72 hours in the last 3 full days, or 88% of the time. Rust Live Stats has tracked it since 25 October 2026.

How to join

What is the way to connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.167.73:28015. The server's website: https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.