The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 1 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,264, the top 69% of all ranked servers.
- The current map has been up 25d 14h, since Sunday 4 October, 13:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,264 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 13:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 13:36 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 14 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on A Shockbyte Rust Server carry?
These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is carrying 0 players at the moment, with 1 slots in total. The seven-day average for this server is 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #15,264, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is A Shockbyte Rust Server in?
There is no region from A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.81.176.105:27008.
What is performance like on A Shockbyte Rust Server?
It never went below 116 server fps in the last 48 hours, averaging 235. Buildings, deployables and everything else in the world added up to a maximum of 49,754 entities. Memory use peaked at 3,433 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
Right now A Shockbyte Rust Server is online. Based on the uptime it reports, the last restart was about 12 hours ago. It was online for 125 of 168 hours in the last 7 full days, or 74% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.176.105:27008.