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67,907 players on Rust servers right now 11,753 servers online 3,403 with players on 209 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

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A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,290, the top 69% of all ranked servers.
  • The current map has been up 7d 19h, since Thursday 22 October, 04:30 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,290ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on A Shockbyte Rust Server

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,290 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
21.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

How often does A Shockbyte Rust Server wipe, and at what times?

Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 7 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?

These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for A Shockbyte Rust Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, A Shockbyte Rust Server sits at #15,290, inside the top 69% of ranked servers.

Settings and map

What rules does A Shockbyte Rust Server enforce, and which settings does it use?

The name A Shockbyte Rust Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte Rust Server?

A procedural map of 3,000 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does A Shockbyte Rust Server sit geographically?

No region is published by A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 51.81.176.114:24435 is its address.

How well does A Shockbyte Rust Server perform?

Server fps averaged 221 over the last 48 hours, with a low of 4. Entity count reached 48,994: buildings, deployables and the rest of the world. Memory use peaked at 3,973 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is up and running at this moment. The uptime it reports puts the last restart at about 22 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.176.114:24435.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.