The count
LiveLive coverage · Rust server
Coog's Hunger Games
Key points
- 0 of 1 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,228, the top 41% of all ranked servers.
- The current map has been up 5d 0h, since Saturday 24 October, 19:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Coog's Hunger Games
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,228 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 19:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 01:19 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 9.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 03:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 15:53 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 15:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 13:58 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 00:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 00:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Show 8 earlier wipes
Wipe
Wipe peaks at 1 player
Wednesday 7 October 2026, 02:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 19:12 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 00:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 23:27 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 04:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 05:48 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 18:21 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4.5 days
- Players before
- 1
Wipe
Wipe peaks at 2 players, 1 in the queue
Sunday 20 September 2026, 19:19 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Coog's Hunger Games?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
On what timetable does Coog's Hunger Games wipe?
No next wipe can be predicted for Coog's Hunger Games, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 5 days.
Lists and tags
Where does Coog's Hunger Games appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Coog's Hunger Games fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Coog's Hunger Games?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Coog's Hunger Games publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Coog's Hunger Games?
Live now: 0 players on Coog's Hunger Games, out of 1 slots. Peak over the past week: 1. Average: 0 players.
What position does Coog's Hunger Games hold among Rust servers?
On player hours for the past seven days, Coog's Hunger Games sits at #9,228, inside the top 41% of ranked servers.
Map and rules
What settings and rules does Coog's Hunger Games run?
The name Coog's Hunger Games carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Coog's Hunger Games?
Size 4,000, seed 6969: that is the procedural map the game generates for Coog's Hunger Games. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is Coog's Hunger Games in?
No region is published by Coog's Hunger Games. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.81.179.115:27457 is its address.
What is performance like on Coog's Hunger Games?
It never went below 109 server fps in the last 48 hours, averaging 166. It supported up to 90,909 entities, covering buildings, deployables and all other objects. Up to 3,785 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Coog's Hunger Games on?
Coog's Hunger Games operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Coog's Hunger Games up now, and how steady is its uptime?
At the time of this update, Coog's Hunger Games is live. About 52 minutes ago is when it last restarted, according to its uptime. It was online for 110 of 168 hours in the last 7 full days, or 65% of the time. Rust Live Stats has tracked it since 20 September 2026.
How to join
What is the way to connect to Coog's Hunger Games?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.179.115:27457.