The count
LiveLive coverage · Rust server
PUBLIC
Key points
- 12 of 100 players are on now, 12% full.
- Over the last seven days it averages 1 players, with a peak of 23.
- It ranks #3,781, the top 17% of all ranked servers.
- The current map has been up 1h, since Wednesday 28 October, 16:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PUBLIC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,781 today
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 16:09 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 20 players
Thursday 22 October 2026, 03:24 UTC
- Peak
- 20
- Crowd
- halved by day 1
- Lasted
- 6.5 days
- Players before
- 2
Wipe
Wipe peaks at 23 players
Wednesday 21 October 2026, 18:57 UTC
- Peak
- 23
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 18 players
Thursday 15 October 2026, 01:48 UTC
- Peak
- 18
- Crowd
- halved by day 1
- Lasted
- 6.7 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at PUBLIC?
Recent wipes on this server averaged a peak of 20 players at their busiest. 11 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does PUBLIC wipe?
Wipes on PUBLIC come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does PUBLIC show up in?
The Rust Live Stats lists that include PUBLIC are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
What do the tags listed for PUBLIC signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PUBLIC publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is PUBLIC at the moment?
PUBLIC is carrying 12 players at the moment, with 100 slots in total. The seven-day average is 1 players, with a peak of 23. Between now and 48 hours back, 16:00 UTC drew the most players, 5 on average.
What position does PUBLIC hold among Rust servers?
Player hours over seven days put PUBLIC at #3,781, in the top 17% of all ranked servers.
Map and rules
What settings and rules does PUBLIC run?
No gather rate appears in the name PUBLIC. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. VAC is enabled: Valve's anti-cheat.
Which map is in use on PUBLIC?
A procedural map of 5,000 with seed 1228719711, generated by the game, runs on PUBLIC. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
What location is PUBLIC in?
Nothing on PUBLIC states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.81.48.22:28044.
How well does PUBLIC perform?
The average server fps was 129 over the last 48 hours; the lowest was 68. Buildings, deployables and everything else in the world added up to a maximum of 1,058,128 entities. The highest memory usage was 5,868 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is PUBLIC on?
Rust network protocol 2635 and build 168909 on Linux is what PUBLIC runs. To join, your game must use the same protocol; Steam handles the update for you.
Does PUBLIC stay online, and is it up right now?
PUBLIC is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 12 hours ago. It was online for 149 of 168 hours in the last 7 full days, or 89% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto PUBLIC?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.81.48.22:28044.