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103,852 players on Rust servers right now 11,890 servers online 4,020 with players on 420 fresh wipes in the last three hours Project Fallout Vanilla | No Team Limit | Weekly Wipes: 0 players on now Updated every five minutes

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Project Fallout Vanilla | No Team Limit | Weekly Wipes

Key points

  • 0 of 125 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers.
  • The current map has been up 6d 20h, since Thursday 22 October, 22:08 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak –
#15,310ranktop 69%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Project Fallout Vanilla | No Team Limit | Weekly Wipes

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
19.2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

How often does Project Fallout Vanilla | No Team Limit | Weekly Wipes wipe, and at what times?

Wipes on Project Fallout Vanilla | No Team Limit | Weekly Wipes come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 6 days 20 hours.

Tags and filters

Where does Project Fallout Vanilla | No Team Limit | Weekly Wipes appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Project Fallout Vanilla | No Team Limit | Weekly Wipes are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Project Fallout Vanilla | No Team Limit | Weekly Wipes signify?

These are the tags Project Fallout Vanilla | No Team Limit | Weekly Wipes makes public: gmrust (Game mode): Survival here follows standard Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Project Fallout Vanilla | No Team Limit | Weekly Wipes right now?

0 of Project Fallout Vanilla | No Team Limit | Weekly Wipes's 125 slots are filled right now. The seven-day average for this server is 0 players.

How does Project Fallout Vanilla | No Team Limit | Weekly Wipes compare with other Rust servers in the rankings?

Player hours over seven days put Project Fallout Vanilla | No Team Limit | Weekly Wipes at #15,310, in the top 69% of all ranked servers.

Map and rules

What settings and rules does Project Fallout Vanilla | No Team Limit | Weekly Wipes run?

Nothing in the name of Project Fallout Vanilla | No Team Limit | Weekly Wipes states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

The map on Project Fallout Vanilla | No Team Limit | Weekly Wipes is procedural, made by the game itself.

Server facts

Which region is Project Fallout Vanilla | No Team Limit | Weekly Wipes hosted in?

Nothing on Project Fallout Vanilla | No Team Limit | Weekly Wipes states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.81.49.81:28015.

What version of Rust is running on Project Fallout Vanilla | No Team Limit | Weekly Wipes?

Rust network protocol 2635 and build 168909 on Linux is what Project Fallout Vanilla | No Team Limit | Weekly Wipes runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Project Fallout Vanilla | No Team Limit | Weekly Wipes up now, and how steady is its uptime?

Right now Project Fallout Vanilla | No Team Limit | Weekly Wipes is online. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Project Fallout Vanilla | No Team Limit | Weekly Wipes?

Enter client.connect 51.81.49.81:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp125
Max players Slots: 125.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.