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34,855 players on Rust servers right now 11,686 servers online 2,843 with players on 96 fresh wipes in the last three hours TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 200 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,998, the top 71% of all ranked servers.
  • The current map has been up 22d 11h, since Tuesday 6 October, 15:27 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak –
#15,998ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,998 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
24 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TEST SERVER?

Recent wipes on this server averaged a peak of 0 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak.

On what timetable does TEST SERVER wipe?

Too few wipes are recorded for TEST SERVER to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 11 hours have passed since this world was generated.

Lists and tags

Where does TEST SERVER appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TEST SERVER fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for TEST SERVER signify?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TEST SERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on TEST SERVER?

TEST SERVER reads offline at the moment; the last sighting was 22 days 9 hours ago.

What position does TEST SERVER hold among Rust servers?

Ranked by seven-day player hours, TEST SERVER is #15,998, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does TEST SERVER run?

The name TEST SERVER carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on TEST SERVER?

A procedural map, generated by the game, runs on TEST SERVER.

Server details

Where does TEST SERVER sit geographically?

Nothing on TEST SERVER states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 51.83.177.100:27025.

What Rust version is TEST SERVER on?

TEST SERVER operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TEST SERVER stay online, and is it up right now?

As of now, TEST SERVER is offline; the last sighting was 22 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.

Getting on

How do you get onto TEST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.83.177.100:27025.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.