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32,059 players on Rust servers right now 11,620 servers online 2,776 with players on 73 fresh wipes in the last three hours BananenMauls TestServer 4Netplayers: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BananenMauls TestServer 4Netplayers

Offline BananenMauls TestServer 4Netplayers is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,773, the top 70% of all ranked servers.
  • The current map has been up 28d 15h, since Wednesday 30 September, 14:27 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,773ranktop 70%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BananenMauls TestServer 4Netplayers

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,773 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on BananenMauls TestServer 4Netplayers?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does BananenMauls TestServer 4Netplayers wipe?

The record holds too few of BananenMauls TestServer 4Netplayers's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 15 hours.

Tags and categories

Which Rust Live Stats filters and lists does BananenMauls TestServer 4Netplayers show up in?

These are the Rust Live Stats lists BananenMauls TestServer 4Netplayers fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on BananenMauls TestServer 4Netplayers?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BananenMauls TestServer 4Netplayers publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is BananenMauls TestServer 4Netplayers at the moment?

Last seen 28 days 13 hours ago, BananenMauls TestServer 4Netplayers is offline right now.

What position does BananenMauls TestServer 4Netplayers hold among Rust servers?

Ranked by seven-day player hours, BananenMauls TestServer 4Netplayers is #16,773, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does BananenMauls TestServer 4Netplayers run?

Nothing in the name of BananenMauls TestServer 4Netplayers states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for BananenMauls TestServer 4Netplayers?

BananenMauls TestServer 4Netplayers runs a game-generated procedural map: size 1,000, seed 1234567890. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

Server details

Which region is BananenMauls TestServer 4Netplayers hosted in?

No region is published by BananenMauls TestServer 4Netplayers. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 51.83.238.30:22300 is its address.

What version of Rust is running on BananenMauls TestServer 4Netplayers?

Rust network protocol 2633 and build 165217 on Linux is what BananenMauls TestServer 4Netplayers runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is BananenMauls TestServer 4Netplayers, and is it online at the moment?

As of now, BananenMauls TestServer 4Netplayers is offline; the last sighting was 28 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

Connecting

What steps connect you to BananenMauls TestServer 4Netplayers?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.83.238.30:22300.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.