The count
Live coverage · Rust server
salvation
Offline salvation is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 14d 13h, since Thursday 15 October, 10:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on salvation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does salvation wipe?
salvation's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 13 hours.
Lists and tags
Where does salvation appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include salvation are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for salvation signify?
gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list salvation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on salvation right now?
salvation reads offline at the moment; the last sighting was 4 days 12 hours ago. Averaged over seven days: 0 players.
How does salvation compare with other Rust servers in the rankings?
Ranked by seven-day player hours, salvation is #15,290, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does salvation run?
Nothing in the name of salvation states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on salvation?
A procedural map of 4,000 with seed 1234567890, generated by the game, runs on salvation. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does salvation sit geographically?
No region is published by salvation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 51.89.195.13:26400 is its address.
What Rust version is salvation on?
Rust network protocol 2634 and build 167781 on Linux is what salvation runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does salvation stay online, and is it up right now?
As of now, salvation is offline; the last sighting was 4 days 12 hours ago. 84 of 168 hours were online in the last 7 full days, giving 50% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto salvation?
Enter client.connect 51.89.195.13:26400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.