The count
LiveLive coverage · Rust server
Oxide Dev
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 17d 17h, since Monday 12 October, 05:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Oxide Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 12 October 2026, 05:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 22:33 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 11:59 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 05:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 07:35 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 8.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 07:06 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Oxide Dev?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3.5 when it did not hold.
When does Oxide Dev wipe?
Wipes on Oxide Dev come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 17 days 17 hours.
Tags and filters
Where does Oxide Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Oxide Dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Dev?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Oxide Dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Oxide Dev?
Live now: 0 players on Oxide Dev, out of 50 slots. Averaged over seven days: 0 players.
How does Oxide Dev compare with other Rust servers in the rankings?
On player hours for the past seven days, Oxide Dev sits at #15,290, inside the top 69% of ranked servers.
Settings and map
What rules does Oxide Dev enforce, and which settings does it use?
No gather rate appears in the name Oxide Dev. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
Where does Oxide Dev sit geographically?
There is no region from Oxide Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 51.91.242.62:28115.
What version of Rust is running on Oxide Dev?
The setup on Oxide Dev is Rust network protocol 2634 and build 167398 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Oxide Dev stay online, and is it up right now?
At the time of this update, Oxide Dev is live. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 16 September 2026.
Connecting
What is the way to connect to Oxide Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.91.242.62:28115.