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38,014 players on Rust servers right now 11,680 servers online 2,926 with players on 94 fresh wipes in the last three hours Z Hub 1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Z Hub 1

Offline Z Hub 1 is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,769, the top 71% of all ranked servers.
  • The current map has been up 17d 10h, since Sunday 11 October, 15:53 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,769ranktop 71%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Z Hub 1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,769 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct13 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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2 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Z Hub 1?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does Z Hub 1 wipe?

The record holds too few of Z Hub 1's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 10 hours.

Tags and filters

Which Rust Live Stats filters and lists does Z Hub 1 show up in?

On Rust Live Stats, Z Hub 1 is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Z Hub 1 signify?

These are the tags Z Hub 1 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Z Hub 1 right now?

Z Hub 1 reads offline at the moment; the last sighting was 17 days 9 hours ago.

Where does Z Hub 1 sit in the server rankings?

Player hours over seven days put Z Hub 1 at #15,769, in the top 71% of all ranked servers.

Map and rules

What rules does Z Hub 1 enforce, and which settings does it use?

No gather rate appears in the name Z Hub 1. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Z Hub 1?

Z Hub 1 runs a game-generated procedural map: size 1,000, seed 512920144. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Z Hub 1 hosted in?

There is no region from Z Hub 1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 54.37.128.65:28025 is its address.

What Rust version is Z Hub 1 on?

Z Hub 1 operates on Linux with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.

Does Z Hub 1 stay online, and is it up right now?

At the time of this update, Z Hub 1 is down, last seen 17 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Z Hub 1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 54.37.128.65:28025.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.